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Research Open Access Published: 13 October 2017 A 3D localisation method in indoor environments for virtual reality applications Wei Song, Liying Liu, Yifei Tian, Guodong Sun, Simon Fong & Kyungeu…
Wei Song, Liying Liu, Yifei Tian, Guodong Sun, Simon Fong & Kyungeun Cho
Human-centric Computing and Information Sciences 2017 7:39Abstract One of the effective factors in increasing sales is the consistency of products with the preference of the customers. Designing the products consistent with customer needs requires the engag…
Zahra Sheikhi Darani & Marjan Kaedi
Human-centric Computing and Information Sciences 2017 7:38Abstract In many co-located, collaborative systems there is a need for the constituent devices used to be aware of the physical positions of their networked counterparts. This paper addresses this ch…
James McNaughton, Tom Crick & Andrew Hatch
Human-centric Computing and Information Sciences 2017 7:37Abstract In order to estimate the location of the user, the previous studies introduced many sensor deployment methods applying the sensor network. The important issues to consider when placing the s…
Jin-Hee Lee & Byeong-Seok Shin
Human-centric Computing and Information Sciences 2017 7:36Abstract An infrared transmitting model from the observed finger vein images is proposed in this paper by using multi-light-intensity imaging. This model is estimated from many pixels’ values under d…
Liukui Chen, Hsing-Chung Chen, Zuojin Li & Ying Wu
Human-centric Computing and Information Sciences 2017 7:35Abstract Health monitoring using biomedical sensors has witnessed significant attention in recent past due to the evolution of a new research area in sensor network known as Wireless Body Area Networ…
Fasee Ullah, Abdul Hanan Abdullah, Omprakash Kaiwartya, Sushil Kumar & Marina Md. Arshad
Human-centric Computing and Information Sciences 2017 7:34Abstract When recognizing a specific object in an image captured by a camera, we extract local descriptors to compare it with or try direct comparison of images through learning methods using convolu…
Kyung-Mo Koo & Eui-Young Cha
Human-centric Computing and Information Sciences 2017 7:33Abstract Words and phrases bespeak the perspectives of people about products, services, governments and events on social media. Extricating positive or negative polarities from social media text deno…
Jaspreet Singh, Gurvinder Singh & Rajinder Singh
Human-centric Computing and Information Sciences 2017 7:32Abstract Since the concept of high utility pattern mining was proposed to solve the drawbacks of traditional frequent pattern mining approach that cannot handle various features of real-world applica…
Judae Lee, Unil Yun & Gangin Lee
Human-centric Computing and Information Sciences 2017 7:31Abstract One of the key requirements for technological systems that are used to secure independent housing for seniors in their home environment is monitoring of daily living activities (ADL), their …
Jan Vanus, Jana Belesova, Radek Martinek, Jan Nedoma, Marcel Fajkus, Petr Bilik & Jan Zidek
Human-centric Computing and Information Sciences 2017 7:30Abstract Objective The aim of this study is to identify common usability problematic patterns that belong to top-50 academic websites as a whole and then ranking of these identified usability proble…
Kalpna Sagar & Anju Saha
Human-centric Computing and Information Sciences 2017 7:29Abstract Since cloud computing provides computing resources on a pay per use basis, a task scheduling algorithm directly affects the cost for users. In this paper, we propose a novel cloud task sched…
YoungJu Moon, HeonChang Yu, Joon-Min Gil & JongBeom Lim
Human-centric Computing and Information Sciences 2017 7:28Abstract This study investigates the possibilities of equipping fixed furniture with touch screens to control laptops or other smart home devices, to create a holistic smart home control system. Alth…
Clerc-Manne Taing, Pei-Luen Patrick Rau & Hanjing Huang
Human-centric Computing and Information Sciences 2017 7:27Abstract Nowadays, large shopping malls provide tools to help and boost customers to buy products. Some of these tools melt down digital operations with physical ones executed by customers into blend…
Carlo Blundo, Francesco Orciuoli & Mimmo Parente
Human-centric Computing and Information Sciences 2017 7:26Abstract Screen climbing games have made a new category of gaming experience between a human climber and a virtual game projected onto an artificial climbing wall. Here, climbing motion recognition i…
Jungsoo Kim, Daniel Chung & Ilju Ko
Human-centric Computing and Information Sciences 2017 7:25